Hey, I'm Brian de Lange


Game/Graphics Programmer

I'm a game and graphics programmer. I like building game technology, whether that's rendering, engine architecture, or tools. I graduated from Breda University of Applied Sciences and have been working in the tech industry since.

Currently I'm at Alten, consulting for ASML. On the side I'm reworking Gecko, my render engine, into a full game engine.

Skills


Programming Languages


C++

C

JavaScript

Rust

C#

Python


Rendering APIs


OpenGL

DirectX 12

Vulkan


Software


Visual Studio

P4V

Unreal Engine

Github

Jira

Unity


Platforms


Windows

PlayStation 5

Raspberry Pi

Linux

Projects

Here is a collection of some of the projects I have worked on.


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