Hey, I'm Brian de Lange
Game/Graphics Programmer
I'm a game and graphics programmer. I like building game technology, whether that's rendering, engine architecture, or tools. I graduated from Breda University of Applied Sciences and have been working in the tech industry since.
Currently I'm at Alten, consulting for ASML. On the side I'm reworking Gecko, my render engine, into a full game engine.
Skills
Programming Languages
C++
C
JavaScript
Rust
C#
Python
Rendering APIs
OpenGL
DirectX 12
Vulkan
Software
Visual Studio
P4V
Unreal Engine
Github
Jira
Unity
Platforms
Windows
PlayStation 5
Raspberry Pi
Linux
Projects
Here is a collection of some of the projects I have worked on.